Client events

Use these events to integrate other resources (e.g. anticheat, logging, UI).

rtx_housing:Global:EnterFreecam

Triggered when a player enters housing freecam. Use this event to bypass anticheat.

client/other.lua
AddEventHandler("rtx_housing:Global:EnterFreecam", function()
    -- Triggered when player enters housing freecam
    -- Use this event to bypass anticheat
end)

rtx_housing:Global:ExitFreecam

Triggered when a player exits housing freecam.

client/other.lua
AddEventHandler("rtx_housing:Global:ExitFreecam", function()
    -- Triggered when player exits housing freecam
end)

rtx_housing:Global:EnterProperty

Triggered when a player enters a property.

client/other.lua
AddEventHandler("rtx_housing:Global:EnterProperty", function()
    -- Triggered when player enters a property
end)

rtx_housing:Global:ExitProperty

Triggered when a player exits a property.

rtx_housing:Global:RemoveOwnership

Triggered when property ownership is removed.

rtx_housing:Global:PropertyOwned

Triggered when ownership status changes.

  • Parameters:

    • houseId — the property identifier

    • owned — boolean, true = owned, false = not owned

rtx_housing:Global:SetPermissions

Triggered when property permissions are updated.

rtx_housing:Global:SetTenant

Triggered when a player becomes a tenant.

rtx_housing:Global:RemoveTenantPermissions

Triggered when tenant permissions are removed.

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