Client events
Use these events to integrate other resources (e.g. anticheat, logging, UI).
rtx_housing:Global:EnterFreecam
Triggered when a player enters housing freecam. Use this event to bypass anticheat.
AddEventHandler("rtx_housing:Global:EnterFreecam", function()
-- Triggered when player enters housing freecam
-- Use this event to bypass anticheat
end)rtx_housing:Global:ExitFreecam
Triggered when a player exits housing freecam.
AddEventHandler("rtx_housing:Global:ExitFreecam", function()
-- Triggered when player exits housing freecam
end)rtx_housing:Global:EnterProperty
Triggered when a player enters a property.
AddEventHandler("rtx_housing:Global:EnterProperty", function()
-- Triggered when player enters a property
end)rtx_housing:Global:ExitProperty
Triggered when a player exits a property.
rtx_housing:Global:RemoveOwnership
Triggered when property ownership is removed.
rtx_housing:Global:PropertyOwned
Triggered when ownership status changes.
Parameters:
houseId — the property identifier
owned — boolean, true = owned, false = not owned
rtx_housing:Global:SetPermissions
Triggered when property permissions are updated.
rtx_housing:Global:SetTenant
Triggered when a player becomes a tenant.
rtx_housing:Global:RemoveTenantPermissions
Triggered when tenant permissions are removed.
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