> For the complete documentation index, see [llms.txt](https://rtx-dev.gitbook.io/rtxdev/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rtx-dev.gitbook.io/rtxdev/rtx-shell-creator/guides/build-together-and-walk-mode.md).

# Build Together & Walk Mode

Several admins in one shell, and walking through it with your own character.

{% hint style="info" %}
**Watch it:** [Building together - 0:34](https://www.youtube.com/watch?v=EPpvW_mne4Y\&t=34s) · [Walk mode - 4:44](https://www.youtube.com/watch?v=EPpvW_mne4Y\&t=284s)
{% endhint %}

## Build Together

Any admin who opens the same shell builds with you **live**.

<figure><img src="https://1804361591-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FCGSsnvBAI11nCFRWfpsr%2Fuploads%2Fijd5nK3bH41jrpb6WK9Z%2Fshell-creator-build-together.webp?alt=media" alt="Building together"><figcaption><p>Two admins in the same shell - every builder has a colour.</p></figcaption></figure>

* Every builder gets a colour
* You see their cursor, their selection and the tool they use
* The **Team** tab lists everyone who is editing

Switch it off with `Config.Shells.coeditors = false`. A shell somebody is editing then cannot be opened by anyone else.

Every saved shell stands in the build zone and is visible to any player within `Config.Shells.streamdistance`.

***

## Walk Mode

Press **Walk** in the top bar and walk through the shell with your own character. `BACKSPACE` takes you back to the editor.

<figure><img src="https://1804361591-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FCGSsnvBAI11nCFRWfpsr%2Fuploads%2FRPOpHWtBmss0mMSYs9x1%2Fshell-creator-walk-mode.webp?alt=media" alt="Walk mode"><figcaption><p>Walking through the shell with your own character.</p></figcaption></figure>

* Inner doors swing open and closed
* Garage doors open with `E`
* Ladders are climbed with `E`
* Elevators - `E` at the doors calls the cabin, inside choose the floor and press `E`

Before you walk, the shell is baked into one model exactly like Finish does, and started as `rtx_shellcreator_walk`, so the whole shell is there at once. It is only rebuilt when something changed.

{% hint style="warning" %}
Baking needs the four `resource.rtx_shellcreator` ACE lines from the [Installation](/rtxdev/rtx-shell-creator/installation.md). Without them you can still **walk without baking**, but parts far from you may be missing.
{% endhint %}
